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== WEAPONS == |
== WEAPONS == |
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− | *Jackal Sword |
+ | *[[Jackal Sword]] |
− | *Jackal Blaster |
+ | *[[Jackal Blaster]] |
− | *Jackal Yo-Yo |
+ | *[[Jackal Yo-Yo]] |
− | *Jackal Sword D |
+ | *[[Jackal Sword D]] |
− | *Jackal Blaster D |
+ | *[[Jackal Blaster D]] |
− | *Jackal Yo-Yo D |
+ | *[[Jackal Yo-Yo D]] |
== ARMOR SET == |
== ARMOR SET == |
||
− | *Jackal X Set |
+ | *[[Jackal X Set]] |
− | *Jackal Y Set |
+ | *[[Jackal Y Set]] |
− | *Jackal Z Set |
+ | *[[Jackal Z Set]] |
− | *Jackal X D Set |
+ | *[[Jackal X D Set]] |
− | *Jackal Y D Set |
+ | *[[Jackal Y D Set]] |
− | *Jackal Z D Set |
+ | *[[Jackal Z D Set]] |
− | *Reaper's Set |
+ | *[[Reaper's Set]] |
Revision as of 09:27, 27 April 2020
The only unbranded weapon in the game are the two you're born with; your fists.
The only weapon that can never be taken from you, they are four to eight knuckles with which to communicate a desire to take a Screamer's weapons, armor, and everything they have.
Mastery of your dukes increases damage, allows you to block any attack with them, and grants an overhand swing, useful in doing heavy damage with a single shot and squashing stunned pillbugs.
While unsuitable at higher levels due to short range and an uncomfortable opening at the end of a 3-strike combo (Or a premature haymaker that doesn't finish the foe off) they never wear out, and with careful rythym, a one-two combo can be sustained for a surprising amount of time, stunlocking a hater that would otherwise be the end of you.
However, there are some special weapons and armor that you can get from the Jackals and the stuffs .
WEAPONS
- Jackal Sword
- Jackal Blaster
- Jackal Yo-Yo
- Jackal Sword D
- Jackal Blaster D
- Jackal Yo-Yo D
ARMOR SET
- Jackal X Set
- Jackal Y Set
- Jackal Z Set
- Jackal X D Set
- Jackal Y D Set
- Jackal Z D Set
- Reaper's Set